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ReShade With HDR JPEG XL Support

So I have been fiddling around with ReShade for quite some time, trying to give it a capability to capture screenshot in JPEG XL format. However I was kind of stuck in Visual Studio's dependency hell when trying to integrate libjxl to ReShade build system rather than tinkering with the implementation. Well, to be fair, Visual Studio is not my IDE of choice and I have little experience with it, so...

Fast forward 10 months later, I just realized that ReShade already have HDR support and already incorporating HDR PNG as a screenshot format. This tickles my mind to continue experimenting with JPEG XL support again. Furthermore, I just found out that libjxl team also releasing simple-lossless-encoder demo that can fit on a single cc file, this is perfect as this can keep ReShade binary size low and shouldn't complicate the deps, plus I also focused on lossless side for a fast encode (effort 1).